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27 Nov 2021, 02:18

Become a patron of Shaun Spalding today: Read 542 posts by Shaun Spalding and get access to exclusive content and experiences on the world’s largest membership platform for artists and creators. Shaun Spalding is creating Games, Tutorials & Resources | PatreonAbout Shaun Spalding shaun spalding patreon kinda. I'm Shaun. I'm a former Ubisoft game designer who creates tutorial content for GameMaker Studio 1 & 2 and game development in general. I also worked for YoYo Games for 2 years as their Community Manager, and now I've returned to my roots as an independent game developer.Credit to Shaun Spalding who is doing some great Game Maker tutorials on his Youtube channel. I used his tutorial for the basics of the outline shader. Definitely support him on Patreon! Where my work expands on Shauns is to offer the ability to customize the color of the outline rather than always assuming the outline should be black.Shaun Spalding. Game Developer, Teacher and internet video Person. Archive. New website & GameMaker Consulting - March 29, 2017; A lens - August 12, 2016 (Some of) The Best Games Ever™ - August 11, 2016Services. Workshops, Classes and Lectures. I’ve always been passionate about helping students get into game development the way I did. I believe deeply that the best thing any budding designer can do is start making games and GameMaker gives you all the tools you need to do just that.Shaun Spalding kicks off the first episode to discuss topics such as workflow, discipline, burnout, YouTube, and much more. He is widely known for his contributions to the GameMaker community, stemming from his time as the Community Manager at YoYo Games, his frequent involvement in game jams, and of course, his expansive YouTube channel, which.Shaun Spalding. Game Developer, Teacher and internet video Person. Games by me. Commercial games. Another PerspectiveI've been using Shaun Spalding's tutorial videos to help with my platformer. In his moving platform video, he showed how to do horizontal moving platforms, but the code doesn't work for platforms moving vertically. Do any of you know how to modify the code so vertical platforms are feasible without.Patreon is empowering a new generation of creators. Support and engage with artists and creators as they live out their passions! Shaun spalding patreon kinda.

This is remake from vol.5 +29 animations Stay with Jim ^-^ Enjoy and do not forget to say thank you! Support on Patreon will motivate me more. I need to know that you guys need this stuff and you aThere are lots of interesting channels on YouTube that show you how to build wonderful projects using GameMaker Studio 2. Choosing among all those videos might feel overwhelming, so I made a list of peculiar series that you might want to watch from start to finish.The latest Tweets from ShaunJS 🐢 (@shaunspalding). #GameMaker Tutorial/Resources person & Game developer. Develop 30 under 30, 2014. Wants you to make games.Shaun Spalding. Game Developer, Teacher and internet video Person. Patreon Twitch Connection. Posted: April 25, 1000ShaunJS I make video games and tutorials! If you like what I do and would like to support it, you can buy any of these games or pledge monthly to my Patreon for extra goodies!So I've been following Shaun Spalding's slopes tutorial to implement slopes, and I'm able to get my player to go up them, but they don't stick to them when going down. I've been combing through the comments, and the answers range from doing nothing to screwing up collision with non-slopes (e.g. if I jump up a wall with a top, I magnetise straight to it).Armed only with a magical spear, PokeyPoke is a fast, fun challenging platformer from developer Shaun Spalding. Soon after it's debut in the 25th gm(48), the game gained a small speedrun-focused community, and is now in development for commercial release.Shaun Spalding kicks off the first episode to discuss topics such as workflow, discipline, burnout, YouTube, and much more. He is widely known for his contributions to the GameMaker community, stemming from his time as the Community Manager at YoYo Games, his frequent involvement in game jams, and of course, his expansive YouTube channel, which is responsible for the growth and teaching of.I am trying to implement tile collisions into my game but for some reason they just don't work. I essentially copied a Shaun Spalding tutorial, but I kinda know what the code means. My issue is that when I run it (so far I've only put in horizontal collisions as a test) my player object just does what it wants. Shaun spalding patreon kinda.

Most of the methodology involved is aimed at beginners looking to build and polish their first full video game from start to finish.Intermediate or advanced developers looking for a solid platforming engine might consider leaping into my tile based system instead.Almost everyone looks up to someone.Who do you look up to, inspires you, or motivates you, and why? They don't need to be on Relic Castle or be game developers, just try to keep it somewhat relevant to art/music/programming/etc communities, not singers or actors and the like.Don't miss an episode of obj_podcast. Play free podcast episodes on-demand with iHeartRadio.Youtube has a lot of platformer tutorials that show you how to do the stuff in the "what will i learn" box for the first course (eg. Shaun Spalding). The second course seems to have a lot more content and more advanced concepts. If your absolutely set on both of these, I would do them in the order you linked them.0 - A short description and introduction to game maker by Shaun Spalding. The first of a 28 video tutorial series on game maker.Search query Search Twitter. Saved searches. Remove; In this conversationIn Wyoming, Sweetwater town sheriff Stan Blaine finds himself in the middle of a range war between greedy cattle barons and newcomer settlers who compete for public lands and unbranded stray cattle.Hi Shaun, hope you are still here :) I think I've watched all your videos and I've subscribed your youtube channel (have whitelisted in the adblock so I get to see ads on it). I've been programming "traditionally" for over 20 years and just recently approached game development, which is much harder than I thought.Patron access for Shaun's Complete Platformer Do you support Shaun Spalding Game Dev Tutorials, Indie Games and Livestreams on Patreon? Patrons can get access to this project by connecting with their Patreon account. Shaun spalding patreon kinda.

Create a real-time dissolve effect that can disintegrate or materialize any sprite using a size-matched black and white dissolve mask. Different colours and masks can create many different effects…Stream the obj_podcast episode, 100000 - Shaun Spalding, free & on demand on iHeartRadio.The Okizeme video as been reviewed and updated to fully match season 3, there is a lot of new things, and tech discovered for it. The goal is to help Jin players understand Jin's Oki to fully exploVerified account Protected Tweets @; Suggested users Verified account Protected Tweets @ Protected Tweets @And to me it's obvious one of the indexes is (100002,112), but I have no clue as to why. Is it because I didn't define heights? (I'm using a Shaun Spalding tutorial so I kinda turn off my brain) This is the fabled line 10 and 66 respectively:Shaun Spalding Games by this company: 1 Average userscore: N/A% Average metascore: N/A% Average playtime: 00:00 Total copies owned: 47,000 Average priceFirst up you’re going to need a sprite/object to apply the shadow to, in this case I’ll be using our main character, Flynn. Next, you’ll want to have your solid objects set up (the walls/floors that your player collides with), if you need help setting that up I strongly recommend Shaun Spalding’s tutorial here.Do you support Shaun Spalding Game Dev Tutorials, Indie Games and Livestreams on Patreon? Patrons can get access to this project by connecting with their Patreon account. A minimum pledge of .00 is required to get access to this asset pack.Tweet with a location. You can add location information to your Tweets, such as your city or precise location, from the web and via third-party applications. Shaun spalding patreon kinda.

I'm Shaun. I'm a former Ubisoft game designer who creates tutorial content for GameMaker Studio 1 & 2 and game development in general. I also worked for YoYoGameMaker Platformer Jumping Tips. Originally posted on my Patreon shaun spalding patreon kinda. Many GameMaker students referenced Shaun Spalding's excellent platformer tutorials for their first game. I like these.obj_podcast is a gamedev podcast featuring members of the GameMaker community. Topics range from the path of an indie dev, to the intricacies of GameMaker, to our favorite foods.It’s around that time yet again where I decide to rebuild my website’s WordPress theme and generally update all of the content. Having recently left my previous job at YoYo Games to pursue independent ventures once again, my first major task (after having had a much needed rest) is in cleaning up this mess of a place.Search query Search Twitter. Saved searches. Remove; In this conversation Shaun spalding patreon kinda.

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